Tag Archives: gust

Nights of Azure Small Review

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Title Screen

Nights of Azure is an Action RPG for the PS4 (although there is a PS3 and Vita version only in Japan) developed by Gust  and published by Koei Tecmo Games. It was first released in Japan on October 1 2015, while the American and European versions were released on March 29, and April 1 2016 respectively.

The story follows Arnice, a half-human half demon hybrid who serves the Curia, an organization responsible for fulfilling the ritual that involves sacrificing a “Saint” to cure the endless nights that befell on Rusewall Island, the place in which this game takes place. The endless nights were caused by a certain monster who spilled out “Blue Blood” which polluted the humans and turns them into demons. With best friend Lilysse chosen to be the Saint,  Arnice’s role is to protect her and making sure the ritual is carried out. While Arnice does fight demons and mythical monsters to progress to different areas, she also meets people that, one way or another, aid her in her journey. She also tackles her own problems and feelings towards her best friend, and debates about whether to save her, or save the world instead.

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Mass Unboxing: Atelier Escha & Logy Plus Limited Edition, Persona 4 Dancing All Night Crazy Value Pack, & Sora no Kiseki SC Evolution Limited Edition

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Been a while since I’ve posted an unboxing post! Anyway, Escha & Logy Plus actually came first before the other 2 games which were in the same package. But I feel I should just post them together anyway since it’ll be weird seeing 2 post of unboxing stacked together. P4D and Sora SC Evo just came and while I still haven’t bought a new Vita, an unboxing post should do some justice.

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PS VITA: Atelier Escha & Logy Plus (small review)

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Atelier Escha & Logy Plus: Alchemists of the Dusk Sky is the enhanced port of the PS3 version. It is the 15th game overall in the Atelier series, and the 2nd in the “Dusk trilogy” following Atelier Ayesha. The game is developed by Gust, and localized by Koei Tecmo.

The game follows Escha Malier and Logix “Logy” Fiscario, 2 alchemists who work as government officials in the R&D division in a small town called Colset. Escha is a traditional alchemist, focusing on alchemy while Logy specializes more on assembling weaponry and armour, similar to a blacksmith. Their main form of work involves completing tasks that helps the government and the town in some way such as repairing a windmill or exploring unknown places. Along the way they will meet both new and recurring characters from the previous game, and discuss about the nearby floating ruins dubbed the “Unexplored Ruins”. No one knows what these ruins contain but it is a goal that Escha and her friends believe it will be worth doing.

Because the game features 2 protagonists, you can choose to play the story from either Escha’s point of view or Logy’s point of view. The core storyline remains the same but certain events and dialogue are unique from one another. It also determines who you control when exploring, and that they must always be used in battle as well.

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Atelier Ayesha Plus (Localized) Small Review


Image: http://thevitalounge.net/wp-content/uploads/2014/03/Atelier-Ayesha-Plus.jpg

HAPPY BELATED NEW YEAR Doods!
May 2015 be a good year for you all!

While I don’t consider myself a fan of the Atelier series (played Rorona and Totori on the PS3, failed both of the miserably) I did end up enjoying them in the end so I was excited to see these games being ported and enhanced onto the Vita. Ayesha Plus is a completely new game to me but being familiar with the series, I decided to give it a shot.

Atelier Ayesha Plus is created by Gust, localized by Tecmo Koei for the PS Vita. The original (PS3) was released back in June 2012, followed by the localization in March 2013 . Fast forward 1 year, Plus comes out in Japan on March 2014. Fast forward another 10 months… and here we are!
Ayesha is the 14th title in the Atelier series, but the first in a trilogy called the Dusk series. Each game in this trilogy share recurring themes and characters, and are all connected story-wise (each game takes place sometime after one another).
The game has a similar story format to some of the more recent games in the series: The main character is a teenage girl who is involved in the works of alchemy one way or another. Often they will become an alchemist (whether willingly or not) to achieve some sort of goal or solution. In this case: the main girl (Ayesha) is looking for her lost sister Nio after hearing of rumours that she may still be alive (according to the events prior to the beginning of the game), so Ayesha sets of a journey to hopefully be reunited with her. Continue reading

Ar nosurge: Ode to an Unborn Star First Impressions

Ar no Surge cover.jpg(Image link: http://en.wikipedia.org/wiki/Ar_nosurge)

To be frank, I’ve never played any games of the Ar series except for one… Ar Tonelico Qoga. I did enjoy it as a standalone JRPG but I also heard how bad it is compared to the previous games in the series.
This will be a small review of the game (based on around 8 hours of gameplay)
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