Luminous Arc INFINITY | Cero C | FELISTELLA | Marvelous | PSVITA
Luminous Arc INFINITY, is the 4th game of Luminous Arc series, transcending into PSVITA the first time, as its previous games are available for Nintendo DS. This game is also developed by FELISTELLA, unliked the previous 3 titles, which were developed by Imagepooch. Like the rest of Luminous Arc games, it’s heavily influnced by the word magic, witches, and lapis. Luminous Arc INFINITY was released on 6th August 2015 in Japan. No words on western localization so far.
“It’s time to Nep-Nep like it’s 1989!”
Hyperdimension Neptunia Re;Birth 3 V Generation (PS Vita) is the remake of Hyperdimension Neptunia Victory which was released on the PS3 in 2012. It was the last game in the PS3 trilogy and arguably the best one due to its more polished gameplay and presentation, good usage of both new and old characters and its fair amount of content to mess around with.
V Generation is the final game in the Re;Birth trilogy and the 5th HDN game OVERALL to be localised and released in the time frame of 1 year. (Re;Birth 1 came out in August 2014, Re;Birth 2 in January 2015, Noire in February, Action Unleashed in May, then this.)
The game was developed by Felistella while Compile Heart and Idea Factory both contributed to the production and publication of the game. Idea Factory International was responsible for the localization.
The release dates for this game are as follows:
- Japan: 18th December 2014
- NA / EU: 30th June 2015 / 3rd July 2015 respectively
Re;Birth 3 comes with a lot of tweaks and changes to the overall game system while also experimenting with some different ideas as well. For me, it feels like it came to the point where it really feels more like a remake than an enhanced port this time around. Does this all work out though? Are these changes a good thing or should they had just stayed true to the original formula seen in the previous games?